@INPROCEEDINGS{COG8848088, author={R. D. {Gaina} and M. {Stephenson}}, booktitle={2019 IEEE Conference on Games (CoG)}, title={“Did You Hear That?” Learning to Play Video Games from Audio Cues}, year={2019}, volume={}, number={}, pages={1-4}, keywords={computer games;learning (artificial intelligence);game-playing agents;audio game design process;game-playing AI research;video game description language;video game AI framework;Q-Learning agents;Games;Avatars;Artificial intelligence;Sprites (computer);Visualization;Music;Weapons}, doi={10.1109/CIG.2019.8848088}, ISSN={2325-4270}, month={Aug},}